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Re:Visual C++ Cross-Platform Mobile by sz4kerto on Friday April 24, 2015 @01:05PM (#9434594)
Visual Studio is way more than what one sees at the first look. Huge part (and value) of it is the probably unparalleled debugging/profiling capabilities. That are very much Windows specific, porting them to OSX/Linux means writing a lot of new code, not just taking the old stuff and adapting it.
Re:Visual C++ Cross-Platform Mobile by giancarlostoro on Friday April 24, 2015 @03:12PM (#9435442)
Their first steps I would think would be allowing support for other compilers in Windows like GCC and Clang maybe? But again all this is every programmers pipe dream for now...
Re:Visual C++ Cross-Platform Mobile by corysama on Friday April 24, 2015 @03:43PM (#9435612)
I'm guessing this is just for mobile, but you might be interesting in this pic from the article https://i3-vso.sec.s-msft.com/dynimg/IC794253.jpg

Also, a quick google turned up this: http://www.ishani.org/projects/ClangVSX/

Re:Visual C++ Cross-Platform Mobile by cwyers on Friday April 24, 2015 @04:30PM (#9435837)
GCC is pretty much written such that non-GPLed code cannot interact with it. You could use it as a compiler, I guess, but Intellisense and such wouldn't work with GCC.