News for hackers. Stuff that matters.
Re:How Success Almost Killed a Game, and How Its Creators Sa... by bobbles on Sunday April 19, 2015 @06:47AM (#9402709)
Anyone interested in MTG history should check out the Drive to Work podcast, where mark rosewater discusses why decisions were made and general game design theory http://archive.wizards.com/Magic/magazine/article.aspx?x=mtg...
Re:How Success Almost Killed a Game, and How Its Creators Sa... by calibraxis on Sunday April 19, 2015 @08:29AM (#9402905)
Thanks, probably the best thing I've read about game design!