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Re:Why We Are No Longer Developing for the iPad by dragonwriter on Thursday April 16, 2015 @06:21PM (#9391079)
> The only real difference I can think of is when software was primarily distributed via physical media, but that hasn't been the primary distribution mechanism for a while

It was a major distribution medium until fairly recently, even if not primary. Heck, you can still go into lots of retailers and buy physical media for PC games.

Re:Why We Are No Longer Developing for the iPad by eridius on Thursday April 16, 2015 @06:27PM (#9391102)
For some games, yes. But not for most of them.