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Re:Run your own high-end cloud gaming service on EC2 by SomeCallMeTim on Tuesday April 14, 2015 @04:50PM (#9377252)
That would help a lot, then. But the Steam in-house streaming feature may not have the same latency compensation features that we've built into AppStream.

I mean, why would it? You're not likely to have a high ping time inside your LAN.

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