Re:Run your own high-end cloud gaming service on EC2
by SomeCallMeTim on Tuesday April 14, 2015 @04:50PM
(#9377252)
That would help a lot, then. But the Steam in-house streaming feature may not have the same latency compensation features that we've built into AppStream.
I mean, why would it? You're not likely to have a high ping time inside your LAN.
I mean, why would it? You're not likely to have a high ping time inside your LAN.