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Re:The 68000 Wars, Part 3: We Made Amiga, They Fucked It Up by protomyth on Saturday April 11, 2015 @02:19PM (#9360120)
I think if they could have got a version of the Amiga into the same price range as a video game console, they probably would have been ok. The pricing at PC levels meant it was a "family" decision and the PC was going to get picked.

The other problem is the Amiga never had Adobe as a developer. That would have made a huge difference.

Re:The 68000 Wars, Part 3: We Made Amiga, They Fucked It Up by digi_owl on Saturday April 11, 2015 @08:06PM (#9361357)
Well they did try to make an Amiga games control as a last hail mary of sorts.

https://en.wikipedia.org/wiki/Amiga_CD32

Re:The 68000 Wars, Part 3: We Made Amiga, They Fucked It Up by protomyth on Sunday April 12, 2015 @05:34PM (#9364817)
They were pretty much doomed by then. Plus the fun quote from the Wikipedia article "Ultimately, Commodore was not able to meet demand for new units because of component supply problems." Lovely.

Jay Miner was lost that same year. It is just so sad.