Re:1K colours on CGA: How it's done
by cardiffspaceman on Saturday April 11, 2015 @05:17PM
(#9360884)
My Columbia MPC clone didn't have the right character shape in the text-mode character rom, but I used the method for preview images of ray tracing code I experimented with in the '80's.
http://nerdlypleasures.blogspot.com/2014/09/cga-16-color-rgb...