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Re:The Apple Watch by green7ea on Wednesday April 08, 2015 @12:22PM (#9341872)
I'm going to take your ∞ FPS comment on go on a wild tangent because physics is fun :-D:

Nothing can be infinity FPS because it would be limited by the frequency of the light that we use to see the watch hand. In the case of the visual spectrum, it caps out around 668 THz with blue light (red light is lowest at 400 THz). This would make it "only" ~4.7E12 times better than 144 Hz ;-).

Re:The Apple Watch by t0mbstone on Wednesday April 08, 2015 @12:32PM (#9341944)
Brilliant!

With that said, though, I believe that the movement of the actual atoms making up the mechanical hands is still happening in an "infinitely smooth" sense, although the way we measure and observe that movement (via reflections of light or perhaps some other type of electromagnetic radiation) may be limited.

Re:The Apple Watch by seanflyon on Wednesday April 08, 2015 @05:31PM (#9344142)
Assuming movement is continuous and not in discrete units.

http://en.wikipedia.org/wiki/Planck_length

Re:The Apple Watch by nilkn on Wednesday April 08, 2015 @07:53PM (#9344962)
You don't even need to appeal to Planck length here, because it's clear from more basic quantum mechanics that particles simply do not have classical paths.
Re:The Apple Watch by leni536 on Thursday April 09, 2015 @05:25AM (#9346481)
Please don't misinterpret the Planck length. Please don't interpret it in any way, it's right in the wiki article:

>There is currently no proven physical significance of the Planck length;...

It's just dimensional analytical playing with some fundamental physical constants. Physicist believe that this scale length may have some connection with the yet to be discovered laws of quantum gravity. It has nothing to with the "finite resolution of the universe". There is no evidence that the universe has finite resolution.

Re:The Apple Watch by vardump on Wednesday April 08, 2015 @05:43PM (#9344219)
If time or space are quantized, then "infinitely smooth" would be impossible. I guess no one knows.
Re:The Apple Watch by cozzyd on Wednesday April 08, 2015 @02:18PM (#9342719)
Really you're probably limited by the speed of sound in the watch hand
Re:The Apple Watch by aesthetics1 on Wednesday April 08, 2015 @07:32PM (#9344881)
Huh. Now I remember why I read hackernews.
Re:The Apple Watch by vacri on Wednesday April 08, 2015 @05:38PM (#9344188)
To further complicate the issue, the human eye cannot see 668 quadrillion 'frames per second'. Under the best possible conditions, for parts of the eye, 1000 'fps' is the best we can do, though generally it's much, much lower.