Re:BabylonJS – A JavaScript framework for building 3D games ...
by drhayes9 on Tuesday April 07, 2015 @03:17PM
(#9336402)
They added 2d support in 4.3 a couple of years ago, but it was still really clunky then. Like, you still had to texture wrap 3d objects behind the scenes and it made 2d GUIs painful to use with no native pixel measurements.
Is that fixed in 5.0?