Re:Some thoughts after (almost) a year of real Xamarin use
by dangero on Saturday April 04, 2015 @04:20PM
(#9322060)
Have you actually seen a performance comparison when idle? I ask because I have been curious about trying to build a full application inside Unity.
Update() on Unity doesn't strike me as being all that different than a normal GUI app's message loop.
In addition, it does have a little size overhead - the smallest possible build on iOS (a blank screen) is 12 MB with all the optimizations on, and double that if you need to invoke System functions or libraries that need them.