Re:Render HTML via WebGL
by onion2k on Thursday April 02, 2015 @01:30PM
(#9312078)
If you were happy to ignore hover, you'd only need to compute the bounding box when there's an event like a click.
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True, but picking is only one pass of rendering (and a pretty fast one as you can see here: https://github.com/aout/SAGE/tree/Multipass/Sage3D/Resources...).