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Re:Render HTML via WebGL by aout on Thursday April 02, 2015 @10:09AM (#9310757)
I tried the demo of course and I thought you did a great job. I'm not saying you should abandon the project because of performance issues you'll encounter but rather focus on simplicity with clear boundaries. Again, go for it! (but don't go too far)
Re:Render HTML via WebGL by PixelsCommander on Thursday April 02, 2015 @10:14AM (#9310805)
Thank you. Agree, simplicity is what it is created for, will keep it that way.
Re:Render HTML via WebGL by aout on Thursday April 02, 2015 @10:52AM (#9311004)
Just updated the repo with multipass rendering including picking and lights. Might interest you.