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Re:Render HTML via WebGL by outworlder on Thursday April 02, 2015 @09:46AM (#9310605)
Now we need a WebGL demoscene.
Re:Render HTML via WebGL by theandrewbailey on Thursday April 02, 2015 @09:50AM (#9310626)
There is. It's been around since WebGL was a thing.

http://www.pouet.net/prodlist.php?platform[]=JavaScript&page...

Re:Render HTML via WebGL by PixelsCommander on Thursday April 02, 2015 @10:09AM (#9310765)
Cool, thx
Re:Render HTML via WebGL by PixelsCommander on Thursday April 02, 2015 @09:48AM (#9310613)
It is already there https://www.chromeexperiments.com/webgl , but it starts to be even more exciting if you think about effects which could be applied to web sites and HTML content... Bumb mapping, reflections, motion blur, elastic elements when dragging. Whole bunch of shaders https://www.shadertoy.com/browse
Re:Render HTML via WebGL by MrDosu on Thursday April 02, 2015 @10:09AM (#9310759)
Demoscene is not about flashy graphics. It's about doing something beautiful with code (this includes the way the code uses the machine to do things that go beyond, like mode 13h).