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A comment on Bloodborne creator Hidetaka Miyazaki: ‘I didn’t have a dream, wasn’t ambitious'. Parent comment
Many of the encounters are almost like puzzles where you need a strategy to get through. Here's a pretty good take on it from PA: http://penny-arcade.com/comic/2015/03/27/provisional-resigna...
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Many of the encounters are almost like puzzles where you need a strategy to get through. Here's a pretty good take on it from PA: http://penny-arcade.com/comic/2015/03/27/provisional-resigna...