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Re:Orbit: EA's first open source project by nshunter on Wednesday April 01, 2015 @02:28AM (#9301940)
So this isn't exactly true. EA has many open source projects that are not well publicized.

http://gpl.ea.com/

Additionally, EA purchased ESN which also has open source contributions that are maintained after the purchase. It might be fair to say that Orbit is the LATEST EA open source project, but not the first.

Re:Orbit: EA's first open source project by DonHopkins on Wednesday April 01, 2015 @07:00AM (#9302763)
We talked EA into releasing the source code of SimCity Classic under GPL v3 several years ago:

https://github.com/SimHacker/micropolis

Re:Orbit: EA's first open source project by dezgeg on Wednesday April 01, 2015 @03:26AM (#9302126)
Those aren't projects developed by EA. They are just source releases of the LGPL components used in EA games.
Re:Orbit: EA's first open source project by dxq on Wednesday April 01, 2015 @03:39AM (#9302170)
These are just the GPL releases, but they contain bits of code from EA if you start digging. IIRC the EAWebKit release contains a big chunk of EASTL. EASTL is EA's implementation of the C++ STL that was for a long time considered so great as to be a competitive advantage.
Re:Orbit: EA's first open source project by valarauca1 on Wednesday April 01, 2015 @08:59AM (#9303168)
If anyone is interested in the EASTL here's the source code

https://github.com/paulhodge/EASTL

Apparently works out of the box with G++/GCC, some modifications were made to get it working Clang/LLVM

Re:Orbit: EA's first open source project by JoeHegarty on Wednesday April 01, 2015 @02:41AM (#9301982)
Yeh. This is BioWare's first open source project but it is not EA's.
Re:Orbit: EA's first open source project by ctide on Wednesday April 01, 2015 @12:32PM (#9304819)
https://github.com/Eonblast/Emysql for example, was originally written at EA.