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Re:Bazel – Correct, reproducible, fast builds for everyone by ovidiup on Tuesday March 24, 2015 @05:56PM (#9259782)
When I worked at Google I built a Blaze extension to be able to build Android apps. It worked really well, though I'm not sure how well it was maintained after I left in 2010. Internally at Google, Blaze was extremely customizable, and I hope Bazel too, so one can easily add support for building iOS apps etc.

EDIT #1: I see support for building Objective-C apps is already present in Bazel. EDIT #2: Bazel uses Skylark, a Python-like language, which could be used to implement all sorts of extensions, including the one I was referring to.

Re:Bazel – Correct, reproducible, fast builds for everyone by rictic on Tuesday March 24, 2015 @06:12PM (#9259861)
There's an extension language in bazel named Skylark, which will be familiar to you if you wrote build_defs internally: http://bazel.io/docs/skylark/concepts.html
Re:Bazel – Correct, reproducible, fast builds for everyone by zak_mc_kracken on Tuesday March 24, 2015 @07:09PM (#9260199)
The Chromium tool chain is pretty insane. ninja, fetch, etc... There's really no excuse for this since Google has such a strong (and now open source) build system.