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Re:Free Non-Commercial Renderman by belorn on Tuesday March 24, 2015 @02:58PM (#9258645)
So what you are saying is that there is no benefit of using Maya if you are not specifically a commercial software company who want to sell derivative tool-kits made from open source projects.

Or... should I sum it up as Maya is used by studios who already has c++ experience, and Blender is used by studios that has python experience?

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