Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by lsb on Tuesday March 24, 2015 @02:22PM
(#9258416)
So how does the data storage part work? I literally browsed for ten minutes unable to see how the thing stores the data you give it.
[ Parent
| on HN ]
Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by Ilios on Tuesday March 24, 2015 @04:02PM
(#9259076)
Realm uses a custom C++ core that is different from SQLite, and we published a bit about the architecture here http://realm.io/news/introducing-realm/#fast. Both iOS and Android API's are just wrappers around this core.
Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by brmunk on Tuesday March 24, 2015 @04:09PM
(#9259113)
Hi, Brian from Realm here.
Surely hard to find much info about the internals yet. We could and should absolutely share more about that in a blog post. And to be honest we have for a long time wanted to do that, but just prioritized to enhance the features and support people building apps. We will get back on that.
Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by lsb on Tuesday March 24, 2015 @05:48PM
(#9259737)
Can you summarize it in a few sentences? It sounds like you've got interesting tech under the hood.
Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by brmunk on Tuesday March 24, 2015 @09:18PM
(#9260705)
I'm not sure I can make it justice in a few words :-) But shortly:
The core has been developed from the ground up in C++ over the last 3 1/2 years. Realm’s efficiency comes from leveraging bit-packing, caching, vectorization, query algorithm innovations and a zero-copy architecture to realize gains in memory usage and speed. Data is stored in a single memory mapped file. It uses copy-on-write MVCC (Multi-Version-Concurrency-Control) allowing very efficient fully ACID serializable transactions.
The core is exceptionally fast, which we can leverage to make easy to use API's in the different languages (currently Java, ObjC, Swift and more to follow) and still maintain a speed and functionality advantage.
Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by Ilios on Tuesday March 24, 2015 @09:03PM
(#9260647)
It is hard to describe in a few sentences, but keywords are bit-packing, cache awareness, vectorization and a zero-copy architecture.
Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by easytiger on Tuesday March 24, 2015 @03:02PM
(#9258662)
Its so secret they can't even get it to run on j2jre on any computer.
Re:Realm (YC S11) Announces $20M Series B, 100M Devices Afte...
by Ilios on Tuesday March 24, 2015 @03:58PM
(#9259050)
Christian from Realm here. Actually there is no technical limitation that prevents Realm running on normal java. Our current focus is just on making the best possible mobile developer experience which means that the current API is tightly coupled to the Android API. We do have plans for a pure Java API down the line though.