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Re:Video games beat interviews to recruit the very best by tptacek on Thursday March 19, 2015 @01:27PM (#9233378)
The biggest misconception we've managed to foster about what we're doing is that Starfighter is a form of interview. It isn't. At all. A better way to think about it is that it's a sort of Venn intersection between "Github resume", "Coursera course", "Dwarf Fortress", and "recruiting firm".

Our crusade against the tech job interview is roughly analogous to Google's "organizing all of the world's information". It's a mission statement, but it isn't a description of our first offering.

That said: the technology we're working on ports beautifully to actual interview processes (it came from a successful process I built at Matasano). We're also very happy to talk to companies building hiring processes and evangelize and help. Companies with smart, modern hiring processes are especially fertile ground for what we're doing, so we'd like to help more of them come into being!

Re:Video games beat interviews to recruit the very best by scienceoflife on Thursday March 19, 2015 @04:20PM (#9234348)
I thought I recognized this. I wanted to work for Matasano at one point but found the CTF environment incredibly difficult if you come from a Web Dev side of things. Hopefully starfighter is different.
Re:Video games beat interviews to recruit the very best by tptacek on Thursday March 19, 2015 @06:09PM (#9234917)
That's too bad, because the Matasano hiring process is actually not at all CTF-focused, and is very web-dev centric. If you're ever looking again, you should reach out to them.
Re:Video games beat interviews to recruit the very best by ZebraCakes on Thursday March 19, 2015 @01:30PM (#9233396)
Will Starfighter be focusing mostly on security? That seems to be most of the examples that I find, and it's not a field I'm terribly interested in. I love the idea though, and would like to see it applied to other areas.
Re:Video games beat interviews to recruit the very best by tptacek on Thursday March 19, 2015 @01:34PM (#9233428)
Security is the through-line of the game; it gives us structure, incentives, little dopamine hits, and makes it so that the systems we're building reward exploration. But the game is not about security; it's about programming and interacting with complex systems.

If you're a software developer with no security domain expertise, one benefit of goofing around with Starfighter is that you'll come out knowing a lot more about software security. But it's not a tool for getting people security jobs.

It'll make a little more sense when Erin posts the game details.

Re:Video games beat interviews to recruit the very best by tomjen3 on Friday March 20, 2015 @02:34AM (#9236458)
Yes please, post the details.
Re:Video games beat interviews to recruit the very best by patio11 on Thursday March 19, 2015 @01:35PM (#9233429)
We will not primarily be a security company. It's a fun and interesting field(s), but it's a small subset of engineering skill, and we plan to be substantially broader in focus.