Re:High quality GIF with FFmpeg
by dublinben on Monday March 16, 2015 @02:49PM
(#9213438)
Yes please. Let's leave GIF in the 20th Century, where it belongs.
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Re:High quality GIF with FFmpeg
by IgorPartola on Monday March 16, 2015 @03:34PM
(#9213776)
If only iOS (and Android?) allowed you to play inline videos the way you can on the desktop, and the way they play animated GIF's inline. Besides allowing us to adopt video throughout and save on bandwidth and have better video quality, this will be a huge productivity boost to developers: we can finally stop having the GIF vis JIF pronunciation debate.
Firefox on Android plays inline videos just fine. Sites like GFYcat work as expected, and loop appropriately.
"Works" with the android stock browser, however there the controls stay in the way. Same for Chrome. Does not work with opera mobile.
Much to my annoyance. I desire to disable all autoplay of all inline videos across all browsers on my phone. Quite difficult to achieve.
Re:High quality GIF with FFmpeg
by IgorPartola on Tuesday March 17, 2015 @01:11PM
(#9219455)
I think this should definitely be an option. This is a really personal preference and there is no reason you should suffer through autoplay videos if you don't want to.
I would want it on, at least for some sites, like Gyfcat and Imgur because otherwise my phone slows down to a crawl, trying to load and render a GIF.
Unless somebody's producing ads, why would he insist on having the video "inline like on the desktop" on the small screen of the mobile phone?
Re:High quality GIF with FFmpeg
by IgorPartola on Monday March 16, 2015 @06:03PM
(#9214749)
To replace GIFs. I don't have a problem with users being able to opt out, etc. But GIF's are still useful, yet a huge drain on resources. If for nothing, I want my cat videos still available inline without having to click them.
Re:High quality GIF with FFmpeg
by cardiffspaceman on Saturday March 21, 2015 @11:29PM
(#9245446)
Hardware video decoders mostly only handle one video at a time and if you could multiplex the one decoder the chip has, to keep up with multiple videos playing at once it just might take a milliwatt or two.
Yes, what kind of crazy designer would do that: https://news.ycombinator.com/item?id=4531088
Re:High quality GIF with FFmpeg
by profmonocle on Monday March 16, 2015 @05:50PM
(#9214662)
Because gifs already work that way on phones, and that's how users want it.
I never wanted any movable ads while trying to read something on the phone. Even less the movable the cat gifs. If something is not worth the click, it's certainly not worth to be inline in the text.
Re:High quality GIF with FFmpeg
by jamiesonbecker on Monday March 16, 2015 @05:48PM
(#9214646)
live screenshot demos?
Re:High quality GIF with FFmpeg
by AlwaysBCoding on Monday March 16, 2015 @10:43PM
(#9215972)
AFAIK the Apple Watch doesn't support video of any sort, so if you want to get moving pictures on your watch the gif is the only way. Gif is about to make a comeback if anything.
is it possible to have pixel-perfect animations (avoid compression artifacts completely) while using h.264 or VP8 and still get good filesize?
also, what about alpha transparency? video formats do not have this. GIF is shitty for video clips, but it's not without uses. it just needs to be replaced by APNG [1].
VP9 has lossless encoding support.
apparently there's also hints of alpha channel, but basically no support for it outside of chrome's experimental flags:
http://updates.html5rocks.com/2013/07/Alpha-transparency-in-...