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Re:Former Nvidia Dev's Thoughts on Vulkan/Mantle by panic on Thursday March 12, 2015 @10:59PM (#9195471)
Efficient 2D using OpenGL is very difficult. It will never approach the speed of a well designed 2D API.

All web content on OS X and iOS is rendered using OpenGL. That's not to say it was easy to make efficient, but it definitely outperforms the default CoreGraphics implementation on most content.

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