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Re:Unreal Engine 4 is now available to everyone for free by darkmighty on Monday March 02, 2015 @09:32PM (#9135787)
Writing a rendering system or this rendering system? I think you're underestimating the tech here. Could you match their real time global illumination, radiosity, physically based rendering, etc with good performance? I get the impression you'd need to go over like 100 different papers to even get a baseline implementation, without any clever optimizations, for a modern engine like UE4.

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