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Re:GPUs are a dying breed by marcus on Wednesday December 19, 2007 @10:25AM (#91155)
The thing he doesn't get is that you can always have more smaller polygons, rendering a single 3D cube is trivial in any resolution/framerate you may want, the problem is that polygons interact/intersect and that takes some real computing power.

Which reminds me of a UF cartoon from my youth: http://ars.userfriendly.org/cartoons/?id=20000615&mode=c...

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