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Re:Unreal Engine 4.7 Released by blister on Tuesday February 24, 2015 @08:57PM (#9104865)
What is crippled about it? The company I work for literally builds games and we very rarely have to use any of the pro features.

The free version contains nearly everything you could ever realistically want to do. And some of the "pro" features can easily be written into the engine manually. The only hard and fast licensing requirement is the sub-100k revenue requirement. Up until then, Unity is about as free as it gets.

Re:Unreal Engine 4.7 Released by warfangle on Tuesday February 24, 2015 @11:47PM (#9105348)
> The free version contains nearly everything you could ever realistically want to do.

Except publish to something other than desktop windows - or has that changed?

Re:Unreal Engine 4.7 Released by midnightclubbed on Wednesday February 25, 2015 @12:22AM (#9105428)
You can publish to OS X, iOS, Android and Windows Phone on the free license of Unity.

Major restrictions are no render to texture and a Unity splash screen on the app boot.

I suspect html5 will be supported in free Unity 5.0 (it is in the pro version currently in beta).

Re:Unreal Engine 4.7 Released by warfangle on Wednesday February 25, 2015 @12:57PM (#9108248)
Good to know. Thanks!

This wasn't obvious from their site.

Re:Unreal Engine 4.7 Released by rdudek on Tuesday February 24, 2015 @11:39PM (#9105321)
I'll give it a shot then and see what I can tinker with :)