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A comment on “Just the Beginning of What We Can Do on Super Nintendo”. Parent comment
http://atariage.com/forums/topic/197315-space-rocks-2600/
Only two 8 bit sprites and smaller objects available per scan line. Sprite sorting and multiplexing gets done on the external CPU, along with feeding the right data at the right times allows one to maximize what the internal 1.x Mhz 6052 can do.
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http://atariage.com/forums/topic/197315-space-rocks-2600/
Only two 8 bit sprites and smaller objects available per scan line. Sprite sorting and multiplexing gets done on the external CPU, along with feeding the right data at the right times allows one to maximize what the internal 1.x Mhz 6052 can do.