It always surprised me that developers don't identify this from the start. Sure, Stripe's APIs are a little easier to work with, but the extra time you'd end up spending implementing a cheaper competitor pays for itself pretty quickly when transactions start rolling in.
Personally, I think any difference in price pays for itself in developer time, unless you have billions of dollars in yearly revenue. The PayPal API always makes me want to gouge my eyes out, whereas the Stripe API is so pleasing to use that I'm looking for reasons to integrate Stripe into things.
You don't need billions in revenue to recoup the cost of a few extra developer hours. Pay pals new REST API doesn't even look that hard to use, either (I've only used their older APIs)
Even if the cost was fixed and upfront, a Paypal integration isn't an intelligent thing to prioritize for most startups. There are likely hundreds of other things a startup could do to increase its revenue by more than they would save in CC processing fees, so they should focus on those things first.
Eventually a Paypal integration will make sense, but likely not for a processing discount. Instead it will become useful for international payments, and even then most startups have enough headaches with Paypal that they choose to keep Stripe as the default checkout option, and use Paypal as a secondary option.
I don't think there is any business decision involving costs that I want to make assumptions about or blindly select a "default option". Especially not one that represents a percentage of raw revenue.
The difference between a paypal implementation and stripe is not as significant as people make it out to be. I understand the intense paypal hate and it's well deserved, but from a pure cost perspective it often makes more sense than stripe.
What was a bit disconcerting was that that was the focus - "why not stripe?" The rest of the service didn't even get much of a look, yet... every non-dev I showed the service too didn't bat an eye about paypal.
My prototype was just that - a prototype - it took all of about 3 hours to put together, and throwing a paypal form on it was, as I said, about 2 minutes. I said nothing about "integrating ecommerce solutions for large companies".
I have developed an application that uses Paypal's subscription plan API's. I just looked up the invoice that I sent to that client I did work for: 20 hours of work, including custom integration into their word press platform.
Are you suggesting that if Stripe were available at the time, this work would have been reduced to 2 hours?
Also PayPal constantly tried to make your customer their customer and makes the whole process overly complicated with the login.
> as recently as 3 years ago
Maybe he lives in a universe called the present rather than the past? And even if you had a point, there's no need to be rude about it.
This is the world's biggest understatement.
https://developer.paypal.com/docs/api/
I don't even use Paypal as a payment gateway for any site I operate currently. I'm using Authorize.net at the moment. It took about a day to implement. It wasn't as easy to use as I'd hoped, but it wasn't that bad. Certainly not worth a higher transaction fee.
This seems to be driven by a few phenomena:
- For large companies, developer hours are becoming a large source of cost, so companies can charge a premium by lowering developer time demands.
- For independent developers, these services enable rapid prototyping and increases probability of finding product market fit.