Re:Building the MacPaint for hardware
by Someone on Wednesday February 11, 2015 @06:04PM
(#9036294)
The mouse was a must for MacPaint, but it didn't run in a 'full desktop environment' at all. It blitted something looking like a window onto the screen. If it used the OS for doing that, that only was because it took up less memory that way, not because it wanted to behave like it ran on a desktop environment.
Did it have movable windows? No.
Did it have resizable windows? No.
Could you move the tool palette around? No.
Could you open multiple windows? No (no surprise, given that a full-page painting took a whopping 28kB or so and the OS didn't really have enough RAM to store that.)
Did it have movable windows? No.
Did it have resizable windows? No.
Could you move the tool palette around? No.
Could you open multiple windows? No (no surprise, given that a full-page painting took a whopping 28kB or so and the OS didn't really have enough RAM to store that.)