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Re:Flipboard releases React Canvas by JoshMilo on Tuesday February 10, 2015 @02:24PM (#9029293)
Honest question, would studying immediate mode rendering systems improve my understanding of React's system of doing things? If so, do you have a resource I could use?
Re:Flipboard releases React Canvas by stoikerty on Tuesday February 10, 2015 @02:40PM (#9029382)
There is a video that describes "Immediate-Mode Graphical User Interfaces" really well, see: https://twitter.com/stoikerty/status/467047333453381632

There is also a lengthy and insightful blog-post about the subject where I found the video: http://jlongster.com/Removing-User-Interface-Complexity,-or-...

Re:Flipboard releases React Canvas by jt2190 on Tuesday February 10, 2015 @03:38PM (#9029735)
Re:Flipboard releases React Canvas by JoshMilo on Tuesday February 10, 2015 @03:03PM (#9029524)
ah! Awesome, thanks
Re:Flipboard releases React Canvas by rpedela on Tuesday February 10, 2015 @03:25PM (#9029653)
The first half of my career was in graphics and games. I think at a high-level, React is similar to a rendering engine and React + Flux is similar to a game engine.
Re:Flipboard releases React Canvas by greggman on Tuesday February 10, 2015 @03:40PM (#9029754)
The original talk?

http://mollyrocket.com/861

There's also a relatively recent library (C++)

https://github.com/ocornut/imgui

Re:Flipboard releases React Canvas by dkarapetyan on Tuesday February 10, 2015 @02:33PM (#9029345)
I don't know. Probably not but all abstractions leak so then again it might help if you have a second source on how things should work.

I don't have a list of resources.