This is essentially a computer version except with some complexities like hit points and damage taken from modern computer games.
So I really can't see it getting old quickly since it is based on a successful concept already. Indie game developers are often told to start from these successful concepts since it reduces the user research costs and rewriting.
This is essentially a computer version except with some complexities like hit points and damage taken from modern computer games.
So I really can't see it getting old quickly since it is based on a successful concept already. Indie game developers are often told to start from these successful concepts since it reduces the user research costs and rewriting.