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Re:‘Braid’ creator sacrifices his fortune to build his next ... by kbenson on Friday February 06, 2015 @08:46PM (#9012729)
That segment of the market has gone through many names. I remember playing Wolfenstein 3D and Doom as "shareware" which defined a fairly large chunk of the indie market back in the early 90's. Before that there were people putting games out on BBS systems that you could buy the full versions of by mailing in checks of money with your return address. You don't get much more "indie" than that (but you can).
Re:‘Braid’ creator sacrifices his fortune to build his next ... by geon on Saturday February 07, 2015 @04:58AM (#9013583)
The difference would be that at the time, there weren't a lot of / big publishers to be independent from.