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Re:First NetHack bot ascension by riffraff on Tuesday February 03, 2015 @02:19PM (#8992587)
> The sigil-based graphics are part of what make the complexity possible

I don't think that is relevant, I have played the GUI version for many years, and it's perfectly usable.

Re:First NetHack bot ascension by darkmighty on Tuesday February 03, 2015 @07:46PM (#8994631)
This is the reason those games can be so complex. Want to make a character fly 10m? Just move his character ('@') 10 grid steps. Want to make a camera? A char 'c' will do it. It's awesome that this allows you to easily program whatever you wish but you still get a visual representation of what's happening.
Re:First NetHack bot ascension by WildUtah on Wednesday February 04, 2015 @02:08AM (#8995691)
An Expansive Camera in Nethack is the character '(', not a letter 'c'.

A letter 'c' is a cockatrice or a pyrolisk; those are both quite dangerous so I suggest you learn to recognize them for your own good.

Re:First NetHack bot ascension by mentat on Tuesday February 03, 2015 @03:10PM (#8992975)
The intended point was probably that they enabled the complexity in the interface pre-GUI.