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Re:The Decline of the Xerox PARC Philosophy at Apple Compute... by emiljbs on Saturday January 31, 2015 @12:18PM (#8977249)
> Contrast that with Lisp where you can spend at least a day just getting the environment set up in a way that asdf doesn't hate.

I recently re-installed my OS and setting up my Lisp environment (SBCL, Quicklisp, SLIME+Emacs) took about 30 minutes.

Re:The Decline of the Xerox PARC Philosophy at Apple Compute... by aerique on Saturday January 31, 2015 @03:14PM (#8977915)
Yeah, download SBCL, load quicklisp.lisp, done.

I don't see what the problem is on Windows.

Re:The Decline of the Xerox PARC Philosophy at Apple Compute... by sillysaurus3 on Saturday January 31, 2015 @03:52PM (#8978060)
Several years ago SBCL was unusable for game programming on windows due to crashes. I tried and eventually gave up.

My info is out of date though. Maybe it's better now.

Re:The Decline of the Xerox PARC Philosophy at Apple Compute... by jarcane on Sunday February 01, 2015 @04:50AM (#8979571)
I've not had any issues with SBCL on Windows except with the thread support.