Re:A new wave of videogames offers lessons in powerlessness,...
by Jach on Friday January 30, 2015 @08:45PM
(#8975555)
The original BioShock was better in going meta on the futility of choice in video games as a medium. You're going to end up doing what the game designer wants you to do. This presumes a game designer has a vision of some sort, of course, but games that don't are either bad or seen as tech demos.
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