Re:A new wave of videogames offers lessons in powerlessness,...
by bradbeattie on Friday January 30, 2015 @07:09PM
(#8975308)
I just wish the game didn't make it glaringly obvious whom you can kill without taking a morale hit. Overhearing some folks talk about how happy they are to have killed the drivers of a civilian supply truck was just a glaring "You can kill these people and not feel remorse" flag.
I would have loved it all the more if all the NPCs were shades of grey instead of more obvious blacks and whites.
I would have loved it all the more if all the NPCs were shades of grey instead of more obvious blacks and whites.