News for hackers. Stuff that matters.
Re:Tough Times on the Road to StarCraft by falcolas on Saturday January 24, 2015 @05:55PM (#8941369)
I don't believe it's problem endemic only to game engines, but game engines are particularly vulnerable to such latency. Google reveals many examples of how hitching causes problems for players.

I'm not going to claim that memory is the primary, or even a remotely major cause of such hitching, but it's certainly not going to help when you have to spend one of the 16 milliseconds given to render a frame on memory allocation and re-ordering.

There are no comments on this comment yet.