News for hackers. Stuff that matters.
Re:Hands-On with Microsoft's New Holographic Goggles by rbanffy on Wednesday January 21, 2015 @04:18PM (#8925839)
With the camera, it's easy to understand how they make the objects feel solid - they just overlay it over the video feed. How would that work on the glasses, I have no idea. Does it have LCD shutters that block incoming light where they want to add a "solid" object?
Re:Hands-On with Microsoft's New Holographic Goggles by pharke on Wednesday January 21, 2015 @04:31PM (#8925901)
If you pause at 9 seconds in and check out the rig they're using to film the feed where the virtual objects are visible, it looks as though they are using the same lenses that are on the goggles to display the virtual objects in front of what the camera is recording. So I would bet that what we are seeing in the video is exactly what the user is seeing and not something added on the fly by other means.
Re:Hands-On with Microsoft's New Holographic Goggles by zo1 on Wednesday January 21, 2015 @05:13PM (#8926151)
That is amazing. So you have two (or more) people that hook into the same "scene", with the kick being that they see it from a different angle. Wow, very nice.
Re:Hands-On with Microsoft's New Holographic Goggles by hirsin on Wednesday January 21, 2015 @05:56PM (#8926366)
This was something that I think will be a bigger deal. They can communicate with one another, and potentially split the processing load. I'd love to play an RTS where my device processes my pieces, I see their backs and my opponent sees their fronts.

Of course, the caveat there would be that my command console would be invisible or hidden still from my opponent. Providing selective vision would make for interesting game possibilities.

Re:Hands-On with Microsoft's New Holographic Goggles by rasz_pl on Wednesday January 21, 2015 @09:54PM (#8927279)
Re:Hands-On with Microsoft's New Holographic Goggles by rbanffy on Wednesday January 21, 2015 @07:38PM (#8926781)
Nope. Those lenses are above the camera's main lenses. Whatever those circles do, they are not generating the images for the video. Plus, only one would be needed for that - the camera has only one "eye".
Re:Hands-On with Microsoft's New Holographic Goggles by nmeofthestate on Thursday January 22, 2015 @10:27AM (#8929609)
I would like to see video recorded direct from the "eyeball's eye view", because I agree - the video looks generated. As you say, you can see areas where darker superimposed objects overlay lighter areas of reality in the visual field. Can this technology really do that? If so- wow. If not, still wow but just... less wow.