Re:Postmortem: Launching the War Z
by z3t4 on Thursday January 15, 2015 @06:58AM
(#8892041)
It's a very sad story behind this. How they marketed directly to the DayZ community claiming that their game would be 10 times better then DayZ. Basically trying to over-run Dean Hall, the one man developer of DayZ, who had it very though at the time, with a horde of angry gamers demanding updates.
Dean was basically making nothing developing DayZ because he wasn't allowed to monetize it (because it was a Arma2 mod). While the War-Z team made tons of cache on pre-purchases even before their game had been released.
The War-Z totally deserved the shit-storm when players discovered they didn't even live up to half of all the promises and hype.
Dean was basically making nothing developing DayZ because he wasn't allowed to monetize it (because it was a Arma2 mod). While the War-Z team made tons of cache on pre-purchases even before their game had been released.
The War-Z totally deserved the shit-storm when players discovered they didn't even live up to half of all the promises and hype.