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Re:Full-fledged FPS in WebGL by jbevain on Thursday January 15, 2015 @04:29AM (#8891627)
The «immediate» experience is pretty awesome. You just open the web page and you're playing.

It takes longer to download, probably the size of the engine and the assets, but I've been very much impressed with the Unity3D WebGL export of this FPS:

http://beta.unity3d.com/jonas/DT2/

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