Looking at yours on the Play Store, some things stand out to my untrained eye:
- Drop shadows on the title.
- The trees don't look clean (and I have no idea how to dig into that).
- The end scene fonts don't look sharp - they look kind of comic sans.
- The configuration is accessed via buttons, instead of the standard Android styling of the "..." button.
- The icon's person graphics are both too detailed and not detailed enough - they are in an uncanny valley of "eh".
- There's no cohesion of colors: there are multiple shades of green; multiple colors of buttons; multiple shades of blue. Multiple shades is fine, but for UI elements, they are like different colored trim on a house for the same things - window sills.
If you have a friend who is into graphic design, have them write you a critique.
It also turns me off, hard, when apps have exclamation points in the title or the "Free" word. It signifies cheapness for some reason.
A good exercise would be to download/play the top 100 games on the app stores and write a sentence about each one articulating why you think it's a popular/good game. Over time you'll improve your sense of taste for good design.
Good luck!