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Re:Lua 5.3: integers, bitwise operators, and a basic UTF-8 l... by kephra on Tuesday January 13, 2015 @08:06AM (#8879493)
Quarternions are much easier then the typical vector arithmetic, that is used by OpenGL ES.

Linden Scripting Language even provides quarternions conversion with llEuler2Rot, llRot2Euler and llAxisAngle2Rot. See: http://wiki.secondlife.com/wiki/Quaternion for an introduction.

So quaternions are useful for 3d games, and games are a hot topic for Lua. But its not required, that complex numbers or quarternions are part of base language. See: http://lua-users.org/wiki/ComplexNumbers - thats easy to implement with Lua prototyping.

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