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Re:Lua 5.3: integers, bitwise operators, and a basic UTF-8 l... by jws on Monday January 12, 2015 @10:40PM (#8878002)
Minecraft-like game I wrote with my daughter. I discovered their use the hard way after having suffered through without them. Any time you are freely rotating a viewpoint or an object in 3D space, you will probably want quaternions.

Do write some good test cases though that compare to someone else's implementation. I accidentally wrote my multiplication backwards and didn't catch it for a long time. I just had a vague feeling that something was wrong every time I wrote rotation code.

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