Re:Ask HN: What are we doing wrong with our first paid mobil...
by manojarcom on Friday January 09, 2015 @02:55PM
(#8864099)
Making it a paid game in a free2play dominated market is probably the first thing you're doing wrong. And releasing a paid game on Android is the second thing that went wrong.
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Re:Ask HN: What are we doing wrong with our first paid mobil...
by YoAdrian on Friday January 09, 2015 @03:08PM
(#8864193)
Android May Outsell iPhone, But Developers Make More Money On iOS Apps
"Evans says that iPhone owners are more likely to spend money on apps, rather than skirt paid content for free ad-supported apps.
Android phones average $250-$300 where iPhones average $600,” Evans points out. “People who choose to spend the extra money are sending a signal about their intents.”
http://www.ibtimes.com/android-may-outsell-iphone-developers...
Re:Ask HN: What are we doing wrong with our first paid mobil...
by aloventures on Friday January 09, 2015 @07:09PM
(#8865265)
Thanks for the response.