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Re:The 2014 Panic Report by archagon on Tuesday January 06, 2015 @04:42AM (#8843565)
Maybe. But I also feel that Panic's apps are not particularly well suited for the iOS App Store. They're a bit too "power user" for a platform that's almost never used at home, with the comfort of a keyboard.

In contrast, some of the most popular games this year (Monument Valley, Wayward Souls) have come out with premium pricing, which is a refreshing change.

Re:The 2014 Panic Report by WA on Tuesday January 06, 2015 @05:19AM (#8843665)
This applies to all niche apps. I have a B2C niche app that makes about 1,000€ per month, which is hardly sustainable. I'm a one-man show and supporting an iOS and an Android app slows me down in releasing new features for the SaaS.

Whenever I change the SaaS, I have to change both mobile apps. This is painful.