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Re:Saving a Project and a Company by jacquesm on Tuesday December 30, 2014 @11:39AM (#8815285)
I really don't envy you, there is absolutely no way I could consistently work this hard for 6 months at a stretch. Consider me impressed.
Re:Saving a Project and a Company by failrate on Tuesday December 30, 2014 @09:36PM (#8818018)
At least in the video game industry (or my section), that is a typical stretch. I crunched in a similar capacity for about three years straight. The burnout level is pretty significant.