Re:Show HN: Initial release of H2O, and why HTTPD performanc...
by robbles on Thursday December 25, 2014 @06:21PM
(#8797490)
good point. I imagine determining when to push these assets will become a complex choice though.
Also, I realized shortly after commenting that I missed the obvious benefit of avoiding downloading global spritesheets and other compiled assets for individual pages that only use a subset of the content.
Also, I realized shortly after commenting that I missed the obvious benefit of avoiding downloading global spritesheets and other compiled assets for individual pages that only use a subset of the content.