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Re:Show HN: Initial release of H2O, and why HTTPD performanc... by robbles on Thursday December 25, 2014 @06:21PM (#8797490)
good point. I imagine determining when to push these assets will become a complex choice though.

Also, I realized shortly after commenting that I missed the obvious benefit of avoiding downloading global spritesheets and other compiled assets for individual pages that only use a subset of the content.

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