Re:Computer Language Benchmarks Game – Rust vs. Go
by jerf on Wednesday December 24, 2014 @12:10AM
(#8791635)
"but that it shares some common features, both good and bad (ease of writing, gc) with some other 'scripting languages'."
And that the useful criteria are changing, as in my reply to Retra. Who in 2014 is sitting here selecting a language based on whether or not it is "compiled" or "interpreted" as opposed to picking it based on libraries, or simple real speed (as opposed to worrying about where the speed comes from)? Who saw the wave of Javascript JIT interpreters and yelled "Crap, there goes Javascript, because now it's 'compiled' and that change now makes it suck"? The way we're going to be characterizing language families in 2020 will make such 1990 concerns look quaint and there's little reason not to start thinking about it now, since 2014 looks more like 2020 than 1990.
And that the useful criteria are changing, as in my reply to Retra. Who in 2014 is sitting here selecting a language based on whether or not it is "compiled" or "interpreted" as opposed to picking it based on libraries, or simple real speed (as opposed to worrying about where the speed comes from)? Who saw the wave of Javascript JIT interpreters and yelled "Crap, there goes Javascript, because now it's 'compiled' and that change now makes it suck"? The way we're going to be characterizing language families in 2020 will make such 1990 concerns look quaint and there's little reason not to start thinking about it now, since 2014 looks more like 2020 than 1990.