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Re:First Infocom Z-machine implemented in hardware by listic on Sunday November 30, 2014 @07:36PM (#8678911)
I'm a bit sad that Undum [0] didn't receive attention [1] that Twine did. I think it's more (arguably the most, to date) modern and user-friendly take on interactive fiction, which should have long since moved to the web, like these two platforms show us.

[0] http://undum.com/

[1] Here are all three interactive pieces made with Undum:

* The Play, A dress rehearsal gone horribly wrong, by Deirdra Kiai http://squinky.me/theplay/

* Almost Goodbye, by Aaron A. Reed http://almostgoodbye.textories.com/

* The Matter of the Monster, by Andrew Plotkin http://eblong.com/zarf/zweb/matter/

Re:First Infocom Z-machine implemented in hardware by mratzloff on Sunday November 30, 2014 @10:28PM (#8679362)
I don't know, I think these projects just reduce interactive fiction to the level of a Choose Your Own Adventure, and are often even less interactive than that. There is a lot more room for complex puzzles and interactivity with true interactive fiction games.

As for moving to the Web, Parchment has done a pretty good job of doing that with the Z-Machine:

http://iplayif.com/?story=http://mirror.ifarchive.org/if-arc...