> It also sounds like it was originally going to be the correct resolution, they just couldn't get the yields.
I strongly assume that the lower resolution was indeed Plan B, and that it's the result of another twist in the saga of Apple's relationships with the mobile component suppliers.
On a not-really-unrelated note, the Samsung Galaxy Note 4's screen is apparently pretty stellar in all respects, not just resolution: http://www.displaymate.com/Galaxy_Note4_ShootOut_1.htm .
Re:Understanding the iPhone 6 Plus Screen
by jordanthoms on Thursday November 20, 2014 @03:48AM
(#8634875)
Why should 3x be any more convenient than 2.5x or 2.2x in a properly designed system? It's not any more difficult in Android (although images are prescaled in size buckets for efficiency and IQ reasons).
Re:Understanding the iPhone 6 Plus Screen
by ridiculous_fish on Thursday November 20, 2014 @05:21AM
(#8635085)
A 1 dip line is sharp at 1x or 3x, but requires antialiasing at 2.5x or 2.2x.
EDIT: It also sounds like it was originally going to be the correct resolution, they just couldn't get the yields. If that's the case, perhaps they made it downscale at the last minute and used a 1080p panel?