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A comment on Show HN: Axis - a React.js multiplayer math game. Parent comment
After some thinking I came up with min and max. If, for example, I want to change direction after x==4 I can do use
-1.5(max(x,4)-4) 0 4 -----, \ \
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After some thinking I came up with min and max. If, for example, I want to change direction after x==4 I can do use
Maybe there are more tricks like that?