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Re:Why Python Is Slow: Looking Under the Hood by dalke on Tuesday November 18, 2014 @02:34PM (#8625820)
What you propose sounds like it would be a pure headache for all code which otherwise expects a uniform memory API.

Consider a C extension which takes an object and appends it to a list. If small integers did not have a refcount then that extension would have to have special code, like "if object is not a small integer, then increment the reference count".

Re:Why Python Is Slow: Looking Under the Hood by kazinator on Tuesday November 18, 2014 @05:17PM (#8626737)
I have experience turning a Lisp dialect with refcounted integers into supporting non-refcounted integers, identified by a type tag field in the "value cell" type.

> If small integers did not have a refcount then that extension would have to have special code, like "if object is not a small integer, then increment the reference count".

Easily implemented in one place in the "increment_refcount(obj)" inline function:

    // roughly speaking
    if (is_heap_pointer(obj))
      obj->refcount++;
where "is_heap_pointer(obj)" is an inlined bitmask check like

    (((unsigned int) obj) & TAG_MASK) == TAG_PTR)
If TAG_PTR is zero bits, then a value which satisifes is_heap_pointer can be dereferenced straight.

In a garbage collection implementation, you don't have refcounts, but the garbage collector's "mark object" function does the same check:

   if (!is_heap_pointer(obj))
     return;  // don't try to mark non-heap things

   switch (type(obj)) {
   case TYPE_CONS_CELL
      mark_obj(obj->cons.car);
      mark_obj(obj->cons.cdr);
      break;
   // ...
   }
Another thing is that you provide an API to the extension writers, which abstracts the use of objects. For instance, you can give them a function that can be called like this:

   value n = number(42);
   value z = number(INT_MAX);
The first case might construct an unboxed value because the integer is small enough. But perhaps the second returns a bignum because INT_MAX requires 32 bits, wheres unboxed integers only go up to 30 bits.

So in the first case you get an object with no refcount, whereas in the second you get an object with a refcount of 1. The extension code is written such that it doesn't care.

Re:Why Python Is Slow: Looking Under the Hood by dalke on Wednesday November 19, 2014 @05:45PM (#8633186)
Those are excellent points. In the context of CPython, Guido van Rossum made the design decision to not use tagged objects, based on experience with ABC implementation, which did.

See https://mail.python.org/pipermail/python-dev/2004-July/04614... .

I just realized though that since the patch to support tagged integers is small, a closed system like the CCP Games distribution of Python, which has no extensions they don't control, might be able to use this idea.

Re:Why Python Is Slow: Looking Under the Hood by btown on Tuesday November 18, 2014 @02:53PM (#8625930)
I hadn't considered that extensions which needed direct memory access would need access to these objects. But it's a solvable problem. The proposal might read as follows:

"Objects with IDs between 0 and 2055, inclusive, are considered unreleasable. The Python runtime shall initialize the refcount of these objects to 1 when they are first used, and shall make no guarantee that the refcount on such objects accurately reflects the true number of references to that object. Native extensions may increase and decrease the refcount on these objects as if they were normal objects; if those extensions are well-behaved, then the refcount should never decrease below 1. However, native extensions that can statically reason about whether an object is likely to be unreleasable, may benefit in performance by checking for whether objects passed to their functions are indeed unreleasable, and refraining from modifying or checking their refcount in such cases."

Re:Why Python Is Slow: Looking Under the Hood by dalke on Tuesday November 18, 2014 @03:12PM (#8626034)
Of course it's solvable. My point is that solving it adds a layer of complexity. Now every decref needs a check for "id". As the id is implemented as a pointer, all of these special objects need to be allocated in a contiguous block of memory for this check to be fast, and with two extra if-conditionals. Also, this range can't change without recompiling all extensions ... or that range must be resolved dynamically, adding more overhead for every single decref.

Nor is there much advantage. We know that more advanced implementations can look at program flow and determine that, say, certain operations are only integer based, and therefore unboxable. Or tracing systems can assume that certain types are constant over multiple calls to the same code, and write optimized versions for those types.

These gives much better (eg, >5x according PyPy) optimizations over the error prone change that you believe might be faster.