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Re:Txt – A canvas font and typesetting engine by diverted247 on Tuesday November 11, 2014 @03:59PM (#8592126)
Our use case was web2print and mobile support was a big issue. SVG is great but it has mixed mobile support and performance varies. With <canvas> we are able to control rendering fine grained so when the app is not interacted, it is imagelike in performance.

Most of the features in txtjs can easily be ported to SVG as the primary renderer required is SVGPath. FontLoader/Fonts would require zero change but new controls would need to subclass SVG elements. I am very interested in seeing better text in SVG as well as on <canvas> for creative use.

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